AI Insights · Timothy · July 2021
Top 5 Arcade Sports Apps on Android in Middle East: Q2 2021
Discover the performance of the top 5 arcade sports apps on Android in the Middle East during Q2 2021, featuring weekly download, revenue, and active user trends.
In the second quarter of 2021, the top arcade sports applications on the Android platform in the Middle East showcased notable trends in downloads, revenue, and active users. According to data from Sensor Tower, here’s a closer look at the performance of these leading apps.
Captain Tsubasa: Dream Team experienced significant fluctuations in weekly revenue, starting at approximately $44.6K at the end of March and dipping to around $15.3K in mid-April. However, it saw a substantial rise, peaking at almost $61K by the end of June. Weekly downloads for the app fluctuated, reaching a high of about 9.1K in late April and dropping to around 1.3K in late June. Active users showed a peak of roughly 10.9K in late April, followed by a decline to about 4.6K by the end of June.
Tennis Clash: Multiplayer Game maintained a steady weekly revenue throughout Q2 2021, ranging from $7.1K to $9.3K. The app's downloads saw a peak of around 24.2K in mid-April, with a low of approximately 6.7K in late May. Active users for the game remained robust, with a peak of about 130.2K in mid-April and maintaining around 112.2K by the end of June.
Golf Rival - Multiplayer Game had a more varied performance. Weekly revenue saw a high of around $6.8K at the end of March and a low of roughly $2.9K in mid-May. Downloads peaked at about 1.7K in early May, with a low of approximately 391 in late May. Active users peaked at around 4K in mid-April, declining to about 2.8K by the end of June.
Golf Clash - Golfing Simulator showed consistent weekly revenue, peaking at about $6.6K in late May. Downloads fluctuated, with a high of roughly 535 in late March and a low of about 216 in late May. The app's active users remained stable, peaking at around 5.5K in late March, and ending the quarter with approximately 4K.
Head Ball 2 - Online Soccer demonstrated strong performance. Weekly revenue peaked at around $8.2K in late April, with downloads peaking at approximately 54.9K in mid-April. Active users saw a peak of about 291.3K in mid-April, maintaining a steady performance of around 227.5K by the end of June.
These insights, sourced from Sensor Tower, highlight the dynamic trends in the arcade sports category on the Android platform in the Middle East during Q2 2021. For more detailed analytics and insights, visit Sensor Tower.